// cl commands cl_bulletejects "1" cl_corpsestay "6" cl_dynamiclights "1" cl_hud_ammo "0" cl_hud_health "0" cl_hud_objtimer "0" cl_hud_objectives "0" cl_hud_reinforcements "0" cl_identiconmode "0" cl_particlefx "1" cl_showfps "0" cl_showevents "0" cl_shownet "0" cl_showmessages "0" // graphical gl_texturemode "gl_linear_mipmap_linear" r_detailtexturessupported "1" r_detailtextures "1" // hud text hud_centerid "0" hud_deathnotice_time "10" hud_fastswitch "1" hud_saytext "0" hud_saytext_internal "0" hud_saytext_time "0" // misc _ah "0" net_graph "0" voice_enable "0" _cl_minimap "0" lightgamma "0" brightness "25"